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"Ashes of the Singularity release date revealed in new trailer".
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"How Ashes of the Singularity enables massive planetary battles with huge sci-fi armies". "Stardock launches first ever DirectX 12 game".
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"Ashes of the Singularity hitting Early Access next week". While no promise of a release date as of yet, there was hope it would be made available in 2019. Stardock have been working on a linux-native client for some time. The expansion was later merged into the base game on February 16, 2017, after it became apparent that the separate games divided the player community. The total player count was also increased from 8 to 16 players. It is a standalone expansion that adds to the base game with more units, maps, and structures, as well as several interface tweaks. On November 10, 2016, Ashes of the Singularity: Escalation was released. Controversy erupted when Nvidia GPUs were found to perform poorly relative to their AMD counterparts on early beta versions of Ashes this was due to the game's use of asynchronous compute and shading features which are implemented in hardware on AMD Graphics Core Next GPUs but had to be performed in software on Nvidia GPUs. īecause of the game's early DirectX 12 support and extensive use of parallel computation, it is commonly used as a benchmark. The full version of the game was released on Windows on March 31, 2016. An in-development version of the game was released commercially via Steam Early Access on October 22, 2015. It is also one of the first to support Vulkan. Development Īshes of the Singularity is powered by Oxide Games' in-house Nitrous Engine, and was the first video game to implement DirectX 12 support. To allow players to effectively control such large numbers of units, groups of individual units can be combined into "meta-units" which operate in a cohesive manner, upon which complex strategies can be developed. This is achieved through a newly developed engine called Nitrous designed to fully leverage modern 64-bit multi-core processors, reflected in the relatively high system requirements (which include a quad-core processor). Its main distinction is its ability to handle thousands of individual units engaging in combat simultaneously, far greater than most other games of its kind, across large maps and without abstraction. Ashes of the Singularity is a real-time strategy video game, featuring two primary factions: the Post-Human Coalition and the Substrate.
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